/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
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 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
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 * Software distributed under the License is distributed on an "AS IS" basis,
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 * The Original Code is Oracle Corporation code.
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 * The Initial Developer of the Original Code is Oracle Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2005
 * the Initial Developer. All Rights Reserved.
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 * Contributor(s):
 *   Stuart Parmenter <pavlov@pavlov.net>
 *
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 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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#ifndef GFX_IMAGESURFACE_H
#define GFX_IMAGESURFACE_H

#include "gfxASurface.h"
#include "gfxPoint.h"

// ARGB -- raw buffer.. wont be changed.. good for storing data.

class gfxImageSurface : public gfxASurface {
    THEBES_DECL_ISUPPORTS_INHERITED

public:
    typedef enum {
        ImageFormatARGB32,
        ImageFormatRGB24,
        ImageFormatA8,
        ImageFormatA1
    } gfxImageFormat;

    gfxImageSurface(gfxImageFormat format, long width, long height);
    virtual ~gfxImageSurface();

    // ImageSurface methods
    int Format() const { return mFormat; }
    long Width() const { return mWidth; }
    long Height() const { return mHeight; }
    long Stride() const;
    unsigned char* Data() { return mData; } // delete this data under us and die.

private:
    unsigned char *mData;
    int mFormat;
    long mWidth;
    long mHeight;
};

#endif /* GFX_IMAGESURFACE_H */
