/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZILLA_LAYERS_WEBRENDERAPI_H
#define MOZILLA_LAYERS_WEBRENDERAPI_H

#include <vector>
#include <unordered_map>
#include <unordered_set>

#include "mozilla/AlreadyAddRefed.h"
#include "mozilla/gfx/CompositorHitTestInfo.h"
#include "mozilla/layers/SyncObject.h"
#include "mozilla/Range.h"
#include "mozilla/webrender/webrender_ffi.h"
#include "mozilla/webrender/WebRenderTypes.h"
#include "FrameMetrics.h"
#include "GLTypes.h"
#include "Units.h"

namespace mozilla {

struct ActiveScrolledRoot;

namespace widget {
class CompositorWidget;
}

namespace layers {
class CompositorBridgeParent;
class WebRenderBridgeParent;
}

namespace wr {

class DisplayListBuilder;
class RendererOGL;
class RendererEvent;

// This isn't part of WR's API, but we define it here to simplify layout's
// logic and data plumbing.
struct Line {
  wr::LayoutRect bounds;
  float wavyLineThickness;
  wr::LineOrientation orientation;
  wr::ColorF color;
  wr::LineStyle style;
};


class TransactionBuilder {
public:
  explicit TransactionBuilder(bool aUseSceneBuilderThread = true);

  ~TransactionBuilder();

  void UpdateEpoch(PipelineId aPipelineId, Epoch aEpoch);

  void SetRootPipeline(PipelineId aPipelineId);

  void RemovePipeline(PipelineId aPipelineId);

  void SetDisplayList(gfx::Color aBgColor,
                      Epoch aEpoch,
                      mozilla::LayerSize aViewportSize,
                      wr::WrPipelineId pipeline_id,
                      const wr::LayoutSize& content_size,
                      wr::BuiltDisplayListDescriptor dl_descriptor,
                      wr::Vec<uint8_t>& dl_data);

  void ClearDisplayList(Epoch aEpoch, wr::WrPipelineId aPipeline);

  void GenerateFrame();

  void UpdateDynamicProperties(const nsTArray<wr::WrOpacityProperty>& aOpacityArray,
                               const nsTArray<wr::WrTransformProperty>& aTransformArray);

  void SetWindowParameters(const LayoutDeviceIntSize& aWindowSize,
                           const LayoutDeviceIntRect& aDocRect);

  void UpdateScrollPosition(const wr::WrPipelineId& aPipelineId,
                            const layers::FrameMetrics::ViewID& aScrollId,
                            const wr::LayoutPoint& aScrollPosition);

  bool IsEmpty() const;

  void AddImage(wr::ImageKey aKey,
                const ImageDescriptor& aDescriptor,
                wr::Vec<uint8_t>& aBytes);

  void AddBlobImage(wr::ImageKey aKey,
                    const ImageDescriptor& aDescriptor,
                    wr::Vec<uint8_t>& aBytes);

  void AddExternalImageBuffer(ImageKey key,
                              const ImageDescriptor& aDescriptor,
                              ExternalImageId aHandle);

  void AddExternalImage(ImageKey key,
                        const ImageDescriptor& aDescriptor,
                        ExternalImageId aExtID,
                        wr::WrExternalImageBufferType aBufferType,
                        uint8_t aChannelIndex = 0);

  void UpdateImageBuffer(wr::ImageKey aKey,
                         const ImageDescriptor& aDescriptor,
                         wr::Vec<uint8_t>& aBytes);

  void UpdateBlobImage(wr::ImageKey aKey,
                       const ImageDescriptor& aDescriptor,
                       wr::Vec<uint8_t>& aBytes,
                       const wr::DeviceUintRect& aDirtyRect);

  void UpdateExternalImage(ImageKey aKey,
                           const ImageDescriptor& aDescriptor,
                           ExternalImageId aExtID,
                           wr::WrExternalImageBufferType aBufferType,
                           uint8_t aChannelIndex = 0);

  void DeleteImage(wr::ImageKey aKey);

  void AddRawFont(wr::FontKey aKey, wr::Vec<uint8_t>& aBytes, uint32_t aIndex);

  void AddFontDescriptor(wr::FontKey aKey, wr::Vec<uint8_t>& aBytes, uint32_t aIndex);

  void DeleteFont(wr::FontKey aKey);

  void AddFontInstance(wr::FontInstanceKey aKey,
                       wr::FontKey aFontKey,
                       float aGlyphSize,
                       const wr::FontInstanceOptions* aOptions,
                       const wr::FontInstancePlatformOptions* aPlatformOptions,
                       wr::Vec<uint8_t>& aVariations);

  void DeleteFontInstance(wr::FontInstanceKey aKey);

  void Clear();

  bool UseSceneBuilderThread() const { return mUseSceneBuilderThread; }
  Transaction* Raw() { return mTxn; }
protected:
  bool mUseSceneBuilderThread;
  Transaction* mTxn;
};

class TransactionWrapper
{
public:
  explicit TransactionWrapper(Transaction* aTxn);

  void AppendTransformProperties(const nsTArray<wr::WrTransformProperty>& aTransformArray);
  void UpdateScrollPosition(const wr::WrPipelineId& aPipelineId,
                            const layers::FrameMetrics::ViewID& aScrollId,
                            const wr::LayoutPoint& aScrollPosition);
private:
  Transaction* mTxn;
};

class WebRenderAPI
{
  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WebRenderAPI);

public:
  /// This can be called on the compositor thread only.
  static already_AddRefed<WebRenderAPI> Create(layers::CompositorBridgeParent* aBridge,
                                               RefPtr<widget::CompositorWidget>&& aWidget,
                                               const wr::WrWindowId& aWindowId,
                                               LayoutDeviceIntSize aSize);

  already_AddRefed<WebRenderAPI> CreateDocument(LayoutDeviceIntSize aSize, int8_t aLayerIndex);

  already_AddRefed<WebRenderAPI> Clone();

  wr::WindowId GetId() const { return mId; }

  bool HitTest(const wr::WorldPoint& aPoint,
               wr::WrPipelineId& aOutPipelineId,
               layers::FrameMetrics::ViewID& aOutScrollId,
               gfx::CompositorHitTestInfo& aOutHitInfo);

  void SendTransaction(TransactionBuilder& aTxn);

  void SetFrameStartTime(const TimeStamp& aTime);

  void RunOnRenderThread(UniquePtr<RendererEvent> aEvent);

  void Readback(gfx::IntSize aSize, uint8_t *aBuffer, uint32_t aBufferSize);

  void Pause();
  bool Resume();

  void WakeSceneBuilder();
  void FlushSceneBuilder();

  wr::WrIdNamespace GetNamespace();
  uint32_t GetMaxTextureSize() const { return mMaxTextureSize; }
  bool GetUseANGLE() const { return mUseANGLE; }
  layers::SyncHandle GetSyncHandle() const { return mSyncHandle; }

  void Capture();

protected:
  WebRenderAPI(wr::DocumentHandle* aHandle, wr::WindowId aId, uint32_t aMaxTextureSize, bool aUseANGLE, layers::SyncHandle aSyncHandle)
    : mDocHandle(aHandle)
    , mId(aId)
    , mMaxTextureSize(aMaxTextureSize)
    , mUseANGLE(aUseANGLE)
    , mSyncHandle(aSyncHandle)
  {}

  ~WebRenderAPI();
  // Should be used only for shutdown handling
  void WaitFlushed();

  wr::DocumentHandle* mDocHandle;
  wr::WindowId mId;
  uint32_t mMaxTextureSize;
  bool mUseANGLE;
  layers::SyncHandle mSyncHandle;

  // We maintain alive the root api to know when to shut the render backend down,
  // and the root api for the document to know when to delete the document.
  // mRootApi is null for the api object that owns the channel (and is responsible
  // for shutting it down), and mRootDocumentApi is null for the api object owning
  // (and responsible for destroying) a given document.
  // All api objects in the same window use the same channel, and some api objects
  // write to the same document (but there is only one owner for each channel and
  // for each document).
  RefPtr<wr::WebRenderAPI> mRootApi;
  RefPtr<wr::WebRenderAPI> mRootDocumentApi;

  friend class DisplayListBuilder;
  friend class layers::WebRenderBridgeParent;
};

// This is a RAII class that automatically sends the transaction on
// destruction. This is useful for code that has multiple exit points and we
// want to ensure that the stuff accumulated in the transaction gets sent
// regardless of which exit we take. Note that if the caller explicitly calls
// mApi->SendTransaction() that's fine too because that empties out the
// TransactionBuilder and leaves it as a valid empty transaction, so calling
// SendTransaction on it again ends up being a no-op.
class MOZ_RAII AutoTransactionSender
{
public:
  AutoTransactionSender(WebRenderAPI* aApi, TransactionBuilder* aTxn)
    : mApi(aApi)
    , mTxn(aTxn)
  {}

  ~AutoTransactionSender() {
    mApi->SendTransaction(*mTxn);
  }

private:
  WebRenderAPI* mApi;
  TransactionBuilder* mTxn;
};

/// This is a simple C++ wrapper around WrState defined in the rust bindings.
/// We may want to turn this into a direct wrapper on top of WebRenderFrameBuilder
/// instead, so the interface may change a bit.
class DisplayListBuilder {
public:
  explicit DisplayListBuilder(wr::PipelineId aId,
                              const wr::LayoutSize& aContentSize,
                              size_t aCapacity = 0);
  DisplayListBuilder(DisplayListBuilder&&) = default;

  ~DisplayListBuilder();

  void Save();
  void Restore();
  void ClearSave();
  void Dump();

  void Finalize(wr::LayoutSize& aOutContentSize,
                wr::BuiltDisplayList& aOutDisplayList);

  Maybe<wr::WrClipId> PushStackingContext(
          const wr::LayoutRect& aBounds, // TODO: We should work with strongly typed rects
          const wr::WrClipId* aClipNodeId,
          const wr::WrAnimationProperty* aAnimation,
          const float* aOpacity,
          const gfx::Matrix4x4* aTransform,
          wr::TransformStyle aTransformStyle,
          const gfx::Matrix4x4* aPerspective,
          const wr::MixBlendMode& aMixBlendMode,
          const nsTArray<wr::WrFilterOp>& aFilters,
          bool aIsBackfaceVisible,
          const wr::GlyphRasterSpace& aRasterSpace);
  void PopStackingContext(bool aIsReferenceFrame);

  wr::WrClipChainId DefineClipChain(const Maybe<wr::WrClipChainId>& aParent,
                                    const nsTArray<wr::WrClipId>& aClips);

  wr::WrClipId DefineClip(const Maybe<wr::WrClipId>& aParentId,
                          const wr::LayoutRect& aClipRect,
                          const nsTArray<wr::ComplexClipRegion>* aComplex = nullptr,
                          const wr::WrImageMask* aMask = nullptr);
  void PushClip(const wr::WrClipId& aClipId);
  void PopClip();

  wr::WrClipId DefineStickyFrame(const wr::LayoutRect& aContentRect,
                                 const float* aTopMargin,
                                 const float* aRightMargin,
                                 const float* aBottomMargin,
                                 const float* aLeftMargin,
                                 const StickyOffsetBounds& aVerticalBounds,
                                 const StickyOffsetBounds& aHorizontalBounds,
                                 const wr::LayoutVector2D& aAppliedOffset);

  Maybe<wr::WrClipId> GetScrollIdForDefinedScrollLayer(layers::FrameMetrics::ViewID aViewId) const;
  wr::WrClipId DefineScrollLayer(const layers::FrameMetrics::ViewID& aViewId,
                                 const Maybe<wr::WrClipId>& aParentId,
                                 const wr::LayoutRect& aContentRect, // TODO: We should work with strongly typed rects
                                 const wr::LayoutRect& aClipRect);

  void PushClipAndScrollInfo(const wr::WrClipId& aScrollId,
                             const wr::WrClipChainId* aClipChainId);
  void PopClipAndScrollInfo();

  void PushRect(const wr::LayoutRect& aBounds,
                const wr::LayoutRect& aClip,
                bool aIsBackfaceVisible,
                const wr::ColorF& aColor);

  void PushClearRect(const wr::LayoutRect& aBounds);

  void PushLinearGradient(const wr::LayoutRect& aBounds,
                          const wr::LayoutRect& aClip,
                          bool aIsBackfaceVisible,
                          const wr::LayoutPoint& aStartPoint,
                          const wr::LayoutPoint& aEndPoint,
                          const nsTArray<wr::GradientStop>& aStops,
                          wr::ExtendMode aExtendMode,
                          const wr::LayoutSize aTileSize,
                          const wr::LayoutSize aTileSpacing);

  void PushRadialGradient(const wr::LayoutRect& aBounds,
                          const wr::LayoutRect& aClip,
                          bool aIsBackfaceVisible,
                          const wr::LayoutPoint& aCenter,
                          const wr::LayoutSize& aRadius,
                          const nsTArray<wr::GradientStop>& aStops,
                          wr::ExtendMode aExtendMode,
                          const wr::LayoutSize aTileSize,
                          const wr::LayoutSize aTileSpacing);

  void PushImage(const wr::LayoutRect& aBounds,
                 const wr::LayoutRect& aClip,
                 bool aIsBackfaceVisible,
                 wr::ImageRendering aFilter,
                 wr::ImageKey aImage,
                 bool aPremultipliedAlpha = true);

  void PushImage(const wr::LayoutRect& aBounds,
                 const wr::LayoutRect& aClip,
                 bool aIsBackfaceVisible,
                 const wr::LayoutSize& aStretchSize,
                 const wr::LayoutSize& aTileSpacing,
                 wr::ImageRendering aFilter,
                 wr::ImageKey aImage,
                 bool aPremultipliedAlpha = true);

  void PushYCbCrPlanarImage(const wr::LayoutRect& aBounds,
                            const wr::LayoutRect& aClip,
                            bool aIsBackfaceVisible,
                            wr::ImageKey aImageChannel0,
                            wr::ImageKey aImageChannel1,
                            wr::ImageKey aImageChannel2,
                            wr::WrYuvColorSpace aColorSpace,
                            wr::ImageRendering aFilter);

  void PushNV12Image(const wr::LayoutRect& aBounds,
                     const wr::LayoutRect& aClip,
                     bool aIsBackfaceVisible,
                     wr::ImageKey aImageChannel0,
                     wr::ImageKey aImageChannel1,
                     wr::WrYuvColorSpace aColorSpace,
                     wr::ImageRendering aFilter);

  void PushYCbCrInterleavedImage(const wr::LayoutRect& aBounds,
                                 const wr::LayoutRect& aClip,
                                 bool aIsBackfaceVisible,
                                 wr::ImageKey aImageChannel0,
                                 wr::WrYuvColorSpace aColorSpace,
                                 wr::ImageRendering aFilter);

  void PushIFrame(const wr::LayoutRect& aBounds,
                  bool aIsBackfaceVisible,
                  wr::PipelineId aPipeline,
                  bool aIgnoreMissingPipeline);

  // XXX WrBorderSides are passed with Range.
  // It is just to bypass compiler bug. See Bug 1357734.
  void PushBorder(const wr::LayoutRect& aBounds,
                  const wr::LayoutRect& aClip,
                  bool aIsBackfaceVisible,
                  const wr::BorderWidths& aWidths,
                  const Range<const wr::BorderSide>& aSides,
                  const wr::BorderRadius& aRadius);

  void PushBorderImage(const wr::LayoutRect& aBounds,
                       const wr::LayoutRect& aClip,
                       bool aIsBackfaceVisible,
                       const wr::BorderWidths& aWidths,
                       wr::ImageKey aImage,
                       const uint32_t aWidth,
                       const uint32_t aHeight,
                       const wr::SideOffsets2D<uint32_t>& aSlice,
                       const wr::SideOffsets2D<float>& aOutset,
                       const wr::RepeatMode& aRepeatHorizontal,
                       const wr::RepeatMode& aRepeatVertical);

  void PushBorderGradient(const wr::LayoutRect& aBounds,
                          const wr::LayoutRect& aClip,
                          bool aIsBackfaceVisible,
                          const wr::BorderWidths& aWidths,
                          const wr::LayoutPoint& aStartPoint,
                          const wr::LayoutPoint& aEndPoint,
                          const nsTArray<wr::GradientStop>& aStops,
                          wr::ExtendMode aExtendMode,
                          const wr::SideOffsets2D<float>& aOutset);

  void PushBorderRadialGradient(const wr::LayoutRect& aBounds,
                                const wr::LayoutRect& aClip,
                                bool aIsBackfaceVisible,
                                const wr::BorderWidths& aWidths,
                                const wr::LayoutPoint& aCenter,
                                const wr::LayoutSize& aRadius,
                                const nsTArray<wr::GradientStop>& aStops,
                                wr::ExtendMode aExtendMode,
                                const wr::SideOffsets2D<float>& aOutset);

  void PushText(const wr::LayoutRect& aBounds,
                const wr::LayoutRect& aClip,
                bool aIsBackfaceVisible,
                const wr::ColorF& aColor,
                wr::FontInstanceKey aFontKey,
                Range<const wr::GlyphInstance> aGlyphBuffer,
                const wr::GlyphOptions* aGlyphOptions = nullptr);

  void PushLine(const wr::LayoutRect& aClip,
                bool aIsBackfaceVisible,
                const wr::Line& aLine);

  void PushShadow(const wr::LayoutRect& aBounds,
                      const wr::LayoutRect& aClip,
                      bool aIsBackfaceVisible,
                      const wr::Shadow& aShadow);

  void PopAllShadows();



  void PushBoxShadow(const wr::LayoutRect& aRect,
                     const wr::LayoutRect& aClip,
                     bool aIsBackfaceVisible,
                     const wr::LayoutRect& aBoxBounds,
                     const wr::LayoutVector2D& aOffset,
                     const wr::ColorF& aColor,
                     const float& aBlurRadius,
                     const float& aSpreadRadius,
                     const wr::BorderRadius& aBorderRadius,
                     const wr::BoxShadowClipMode& aClipMode);

  // Checks to see if the innermost enclosing fixed pos item has the same
  // ASR. If so, it returns the scroll target for that fixed-pos item.
  // Otherwise, it returns Nothing().
  Maybe<layers::FrameMetrics::ViewID> GetContainingFixedPosScrollTarget(const ActiveScrolledRoot* aAsr);

  // Set the hit-test info to be used for all display items until the next call
  // to SetHitTestInfo or ClearHitTestInfo.
  void SetHitTestInfo(const layers::FrameMetrics::ViewID& aScrollId,
                      gfx::CompositorHitTestInfo aHitInfo);
  // Clears the hit-test info so that subsequent display items will not have it.
  void ClearHitTestInfo();

  // Try to avoid using this when possible.
  wr::WrState* Raw() { return mWrState; }

  // A chain of RAII objects, each holding a (ASR, ViewID) tuple of data. The
  // topmost object is pointed to by the mActiveFixedPosTracker pointer in
  // the wr::DisplayListBuilder.
  class MOZ_RAII FixedPosScrollTargetTracker {
  public:
    FixedPosScrollTargetTracker(DisplayListBuilder& aBuilder,
                                const ActiveScrolledRoot* aAsr,
                                layers::FrameMetrics::ViewID aScrollId);
    ~FixedPosScrollTargetTracker();
    Maybe<layers::FrameMetrics::ViewID> GetScrollTargetForASR(const ActiveScrolledRoot* aAsr);

  private:
    FixedPosScrollTargetTracker* mParentTracker;
    DisplayListBuilder& mBuilder;
    const ActiveScrolledRoot* mAsr;
    layers::FrameMetrics::ViewID mScrollId;
  };

protected:
  wr::WrState* mWrState;

  // Track each scroll id that we encountered. We use this structure to
  // ensure that we don't define a particular scroll layer multiple times,
  // as that results in undefined behaviour in WR.
  std::unordered_map<layers::FrameMetrics::ViewID, wr::WrClipId> mScrollIds;

  FixedPosScrollTargetTracker* mActiveFixedPosTracker;

  friend class WebRenderAPI;
};

Maybe<wr::ImageFormat>
SurfaceFormatToImageFormat(gfx::SurfaceFormat aFormat);

} // namespace wr
} // namespace mozilla

#endif
